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var can_interact = false const DIALOG = preload("res://dialogesystem.tscn") func _on_Area2D_body_entered(body): if body.name == "player": $Label.visible = true can_interact = true func _on_Area2D_body_exited(body): if body.name == "player": $

The Hero answered on July 13, 2022 Popularity 1/10 Helpfulness 1/10

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var can_interact = false const DIALOG = preload("res://dialogesystem.tscn") func _on_Area2D_body_entered(body): if body.name == "player": $Label.visible = true can_interact = true func _on_Area2D_body_exited(body): if body.name == "player": $

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Popularity 1/10 Helpfulness 1/10 Language javascript
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Contributed on Jul 13 2022
The Hero
0 Answers  Avg Quality 2/10


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