Exception: GetScene Origin Handler called when Scene Origin Handle is still zero but the NetworkObject is already spawned! Unity.Netcode.NetworkObject.GetSceneOriginHandle ()
Exception: GetScene Origin Handler called when Scene Origin Handle is still zero but the NetworkObject is already spawned! Unity.Netcode.NetworkObject.GetSceneOriginHandle ()
you have probably called the starthost/startserver/startclient method on the onenable method, solution is to call these methods on either start or awake method
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